@SylvesterFolks @ASQDGaming We do NOT need another Ghost Recon game for at least a few years. They need to fix this game before doing anything. This DLC looks very promising, and I pray they do a year 2. They will fix this game, just be patient. Kaputnoob (@KaputNoob) reported 3 days ago. In order to create threads, posts, and interact with the Ubisoft forums you need to have a Ubisoft account with a verified email address. Verifying your email address also improves the security of your Ubisoft account, helps us provide you better support, and ensures you don't miss out on exclusive content, newsletters, and other special offers.
Errors, crashes, and other problems are happening in Ghost Recon Breakpoint Beta. There’s things like the Breakpoint Beta crashing on connection, issues with the BattlEye launcher, errors such as Silent-40002 and Silent-30086, etc. Some of the Ghost Recon Breakpoint Beta problems you can solve, while others are just not within your reach. We hope we’ll clear some stuff up with our Ghost Recon Breakpoint BattlEye Launcher, Silent 40002, 30086, Crash on Connection error guide.
Ghost Recon Breakpoint BattlEye Launcher, Silent 40002, 30086, Crash on Connection
How to Solve BattlEye Launcher File Block Issue in Ghost Recon Breakpoint Beta?
Ghost Recon Network
If you’re having problems with the BattlEye Launcher blocking files in the Ghost Recon Breakpoint Beta, it’s likely not the launcher itself that’s causing the problem. Instead, it’s your version of Windows. Namely, if you’re participating in Windows Insider, BattlEye can experience hiccups. Breakpoint isn’t the only game with these issues; The Crew 2 and R6: Siege are also problematic.
Unfortunately, the only way to solve this issue is to roll back to a release version of Windows. Put plainly, Ubisoft does not support preview versions of Windows. And, well, they can’t really be expected to. So, yeah; if you have an Insider version of Windows, you’ll have to go back to a released version, and this issue should go away.
There’s some more troubleshooting you can do. For one, check if your firewall and / or antivirus don’t block files that BattlEye uses; BEService.exe and BEService64.exe, to be precise. The default path to these files is C:Program Files (x86)Common FilesBattlEye folder.
Another thing to do is check if BattlEye can run with administrator rights on your rig. To do so, right-click on the BattlEye Launcher executable, then go into Properties. Select Compatibility, and check the Run this program as an administrator box. Click OK to apply the changes, and you should be good to go.
GR Breakpoint Beta Silent-30086 Error – What to Do?
If you encounter the Silent-30086 error when trying to access the Ghost Recon Breakpoint Beta, what you should do is be patient. What this error means is that the servers are not up. So, there really isn’t anything you can do on your end, other than wait for them to come back online. Once they do, you still might have to restart the game in order for everything to start working. Other than that, you’ll just have to stay put, or go make a sandwich or something.
Silent-40002 Error – How to Fix in Ghost Recon Breakpoint Beta?
To fix the Silent-40002 error that you might encounter in the beta of Ghost Recon Breakpoint, you have to reset your router, and possibly restart your Xbox One / PS4. This is a connection issue of some description, and the trusty ole “turn it off and back on again” should clear the situation right up. If not, well, contact support and hope for the best.
Ghost Recon Breakpoint Beta Crashing Issue
A number of people have been reporting that the beta of Breakpoint has been crashing after a while, sometimes as brief as a couple of seconds. Others also have problems with the game crashing on connection. Unfortunately, there’s nothing you can do about this; it’s the game’s fault. This is a beta after all, and some teething problems are gonna happen. This is a known issue, and, other than contacting support, there’s nothing to do. Maybe keep restarting and hope for the best.
While we’re on the subject, a warning for those of you running the game on Windows 7 with a 1080p or 2K monitor. If you change resolution options in the in-game settings, Breakpoint will crash if you try to revert to defaults upon rebooting the game. So, keep that in mind.The post Ghost Recon Breakpoint BattlEye Launcher, Silent 40002, 30086, Crash on Connection appeared first on GosuNoob.com Video Game News & Guides.
Ghost Recon Breakpoint BattlEye Launcher, Silent 40002, 30086, Crash on Connection
Ghost Recon Breakpoint had a closed beta over the weekend, and we had the chance to experience the tactical shooter. Let’s begin by saying that this is based on the experiences that I have had along with a few others from the team, and yes, it’s a beta and not the finished game. However, the game releases in less than a month, and the following is based on the core mechanics of the game, not bugs. That said, what was Ubisoft thinking?!
A trailer and gameplay footage were released a couple of months ago. Both claimed that Ghost Recon Breakpoint was developed to be a realistic covert, team-based shooter. Updates to weapons, character animations, health system, and AI mechanics. All of which is true, but not to the extent which was insinuated.
Health and Healing
The most exciting part of Ghost Recon Breakpoint for many was the updates to how the player heals and is injured. When a player is shot, they will begin to limp and won’t be able to shoot temporarily. The limp will take place based on where the player is shot. The temporary cease in fire will happen due to temporary shock, or if the player is shot in the arm.
The health bar is split into 3 slots. The player will regenerate health up to the current slot they are injured on. This method is pretty common in many shooters these days, but the player still heals too quickly in normal modes. The only healing item used was syringes if the player was badly injured and still under fire. Otherwise manually healing is almost unnecessary because the player would heal quickly and seemingly unaffected.
Updates to Player Animation and Mechanics
The character animations for being injured are very impressive but fail to be consistent with the scenario. Running doesn’t feel fast enough. In fact, the player moves too slow in general. With how large the map is, it will be necessary to have a vehicle at all times. Playing without a vehicle will take a very long time. Rebels can’t send one either since Ghost Recon Breakpoint no longer offers this feature like Ghost Recon Wildlands did. Walking and running felt like they are delayed by half a second as if you’re constantly moving 2 steps passed where one intended to stop. Issues with precisely lining up the player with a clue or loot box can be extremely frustrating.
Image Credit Gamersyde
The most complaints about Ghost Recon Breakpoint have been with the weapons and loot system. In Ghost Recon Wildlands, there was a plethora of weapons, and players usually found their favorite and stuck to it. Ubisoft thinks this is a bad thing apparently. They have added different levels/tiers to each weapon. As if one TAC50 is better than any other TAC50. This idea was implemented because Ubisoft wants players to try out more guns. That is the thing though, players stick to a gun because they like it. Changing that is very annoying and too much like the Division. They may have implemented level areas to try and restrict players to particular areas, which again is a step back from Ghost Recon Wildlands. Just give the higher level enemies better AI, not a better ability to absorb bullets.
The Elephant in the RoomGhost Recon Beta Keys
Ghost Recon Breakpoint is too much like the Division and that’s a bad thing. Most all Ghost Recon fans feel this is a step backward. The level/tier of a gun should not make a difference when shooting enemies. A shot to the head with a TAC50 with no helmet on should be an instant kill. The enemies level shouldn’t matter. All weapons and gear are set up like those in the Division games. Ghost Recon should not be in the bullet sponge category, and this will come back to haunt Ubisoft. (The bullet sponging is nowhere near as bad as the Division thankfully, but it’s still there.)
That is not the only thing Ubisoft pulled from the Division. There are lots of crafting as well. Not to mention there are the public areas like Erewhon, which is basically the Base of Operations from the Division. The public areas are not necessarily a bad thing, as it is a convenient way to find players for your squad. The issue is the implementation of all these “new” features.
Ghost Recon Breakpoint doesn’t feel like a new game. It feels the same as Ghost Recon Wildlands, but with borrowed features from their bullet sponging cousin. All the vehicles drive and fly the same as Ghost Recon Wildlands. Like a drivers ed student, the breaking, steering, and acceleration are clunky and insecure.
![]() ![]() Final ReactionGhost Recon Breakpoint Beta Not Working
Ubisoft really screwed the pooch on this one. Somebody there needs to hit the “go back” button. Ghost Recon Breakpoint releases in less than a month, so the only thing being resolved are glitches and bugs. The game is slow, clunky, and loot-based, and it’s less about being covert and more about leveling up. This game definitely did not feel like it was built from the ground up. It gives the impression that they stripped away a few things and incorporated coding and mechanics from the Division. This somehow overloaded the game and caused it to run like it was on a 2000’s Pentium 4.
Ghost Recon Wildlands Pvp Beta
This reaction is not including the endless bugs and incomplete missions that came with the beta, because that is something they should fix over time. If Ghost Recon Breakpoint is released as it is now, it might be best to wait a few months after release to pick it up, since it feels rushed. It’s heartbreaking because this game had so much potential if it stuck to the core gameplay of previous Ghost Recons.
Tom Clancy's Ghost Recon Breakpoint Beta Not Working
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